SDSN Youth Hong Kong is co-hosted by The Chinese University of Hong Kong and The Hong Kong Jockey Club.
The Chinese University of Hong Kong, The Hong Kong Jockey Club Charities Trust
,
Hong Kong
China, Hong Kong SAR
Toby Fung Lau
Network Coordinator
(
Hong Kong
)
hongkong@sdsnyouth.org
SDSN Youth Hong Kong is currently developing a set of infographics illustrating the facts, solutions, and challenges of each SDGs. This resource pack will provide handy information to readers on what the SDGs are about.
The network is currently working to launch a campaign dubbed ‘ASAP’ targeting raising awareness about the importance of protecting the Hong Kong countryside. The campaign will deliver youths’ views about future natural habitat to authorities and will involve a plogging activity for a hands-on experience in alleviating the problem.
The network plans to mainstream STEM Education that is now part of the education system in Hong Kong. The campaign will link STEM to the SDGs for students to develop an interest and learn about SDGs through an interactive process. The network will develop a STEM teaching and learning Toolkit to be utilized in primary and secondary schools.
With the Olympic Games happening this year, SDSN Youth Hong Kong plans to launch a project aimed at introducing new sports with SDGs elements to youth in Hong Kong. The goal of the project is to highlight the features of the new sports and encourage youths to take part.
We engaged with the Hong Kong Baptist University in a workshop titled Design for Sustainability (D4S). The workshop recruited postgraduate students and staff from local IT companies to integrate SDGs into game designing for primary school students. The aim of the workshop was to raise awareness for the SDGs amongst tertiary institutions, as well as in younger generations.The workshop included lectures, fieldwork, interviews, and group discussions for generating innovative and interdisciplinary game design. Participants also had opportunities to do prototyping and real implementation with partners from NGOs, schools and district communities. 30 participants design 5 games and played together with 100 primary students.